GTX 1660 Ti Gaming Performance

NVIDIA’s 12th generation Turing GPU architecture is the most advanced GPU design ever made. NVIDIA engineers have optimized the Turing SM (Streaming Multiprocessor) to outperform previous generation GPUs through a series of direct architectural improvements.

The GeForce GTX 1660 Ti is based on a brand new “TU116” Turing GPU that has been carefully designed to balance performance, power and cost. The TU116 includes all Turing Shader innovations that improve performance and efficiency, including Concurrent Floating Point and Integer Operations, a Unified Cache Architecture with larger L1 cache, and Adaptive Shading.

This new design enables the GeForce GTX 1660 Ti to offer better performance in modern games with complex shaders. The GeForce GTX 1660 Ti is 1.5x faster in some games than the GeForce GTX 1060 6GB, allowing gamers to experience 120 FPS at 1080p in popular online games like Fortnite and APEX Legends.

Migrating from GTX 960

Today, nearly two-thirds of GeForce gamers use GPUs with GeForce GTX 960 performance. The GeForce GTX 1660 Ti offers up to 3x the performance boost over the GeForce GTX 960 and is a good upgrade for gamers with previous generation graphics cards who want higher framerates in their favorite games.

As the “GTX” designation indicates, the GeForce GTX 1660 Ti does not include the RT and Tensor Cores found in GeForce RTX graphics cards. To bring the Turing architecture to the sub-$300 graphics segment, NVIDIA had to make a decision on the types and numbers of cores used in the GPU. As a result, to achieve the ideal balance of performance, power, and cost, NVIDIA has focused the GTX 1660 Ti’s core solely on graphics processing.

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Test system: QP Super Nova

1660 Ti Technical Specifications

GPU GeForce GTX 1060 Pascal GeForce GTX 1660 Ti Turing
SM 10 24
CUDA Core 1280 1536
Fundamental Frequency 1506MHz 1500MHz
GPU Boost Frequency 1708MHz 1770MHz
Floating Point Operation 4.4 TFLOPs 11 TOPs (5.5 TFLOPs FP32 / 5.5 TFLOPs INT32)
FP16 FLOPS 4.4 TFLOPs 11 TFLOPS
Tissue Unit 80 96
Single Fill Rate 120.5 Gigatexel/s 169.9 Gigatexel/s
Memory Frequency (Data Rate) 8,000MHz 12,000MHz
Memory Bandwidth 192GB/sec 288.1GB/sec
Maximum L1 Cache Size 480KB 1536KB
TDP 120 Watts 120 Watts
Transistor 4.4 billion 6.6 billion
Chip Size 200 mm² 284 mm²
Production technology 16nm 12nm FFN

1660 Ti Gaming Tests

The game Resolution and Graphics Adjustment FPS GPU Temperature CPU Temperature
Apex Legends 1080p

highest

min. 33

Cover. 77

Max. 115

1% 3

0.1% 3

65 82
Battlefield 5 DX11 1080p

Ultra

Ray Tracing Off

min. 37

Cover. 94

Max. 168

1% 37%

0.1% 11

71 89
Far Cry New Dawn 1080p

Ultra

min. 45

Cover. 66

Max. 104

65 78
Metro Exodus 1080p

high

Ray Trace: Off

DLSS: Off

Min.: 28

Average: 54

Max.: 85

67 73
Shadow of the Tomb Raider 1080p

highest

min. 62

Cover. 73

Max. 129

67 76

 

Tom Clancy’s The Division 2 Benchmark 1080p

Ultra

72 70 83
Tom Clancy’s The Division 2 Game 1080p

Ultra

min. 50

Cover. 64

Max. 90

1% 40%

0.1% 32

71 84
World of Tanks 1080p

Ultra

min. 95

Cover. 130

Max. 167

1% 92%

0.1 47%

66 73

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